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Ticket #1125 (closed defect: fixed)

Opened 2 years ago

Last modified 2 years ago

Landable colors are wrong when Reach is disabled

Reported by: Turbo Owned by: apf
Priority: high Milestone: XCSoar 6.1
Component: Waypoints Version: 6.1
Keywords: Cc:

Description

When the Reach calculation is disabled the intermediate step (reachable, but not around terrain) should be skipped instead of the entirely reachable step.

for green/orange this currently results in red and orange when Reach is disabled...

Change History

comment:1 Changed 2 years ago by Turbo

  • Owner set to apf
  • Status changed from new to assigned

comment:2 Changed 2 years ago by apf

I think the better solution would be to fall back to the old "blocked on straight track" behavior. This is probably easily done by limiting the depth of the reach fan. In that case the colors would still be needed.

Last edited 2 years ago by apf (previous) (diff)

comment:3 Changed 2 years ago by apf

  • Owner changed from apf to jwharington

comment:4 Changed 2 years ago by apf

  • Version changed from 6.0 to 6.1
  • Milestone changed from XCSoar 6.0.x to XCSoar 6.1

comment:5 Changed 2 years ago by apf

  • Owner changed from jwharington to apf

comment:6 Changed 2 years ago by apf

  • Status changed from assigned to closed
  • Resolution set to fixed

Fixed with commit c67ed44d1e9952d098a5179eef1a07a1fade7c76.

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